Previous entries -- 1/9/47 to 1/12/48
1/17/48
Today we've arrived at the fine little town of Rongaz.
Lotus has wandered off somewhere -- she has a childhood friend in this town, as I understand
it; I probably should've tagged along, since I'm sure that her friend's reaction would have
been interesting. Magus is going to try to keep an eye on her, though I'm not sure
just how much good that's going to do.
Anyways, there's been some sort of odd problem in the town.
There've been earthquakes lately, and I'm pretty sure this isn't one those areas that
are prone to that phenomena. Livestock have been disappearing, and so has the town
drunk. Tomorrow morning I'll ask the livestock what's been happening to them.
This town has a couple of decent musicians. For some
reason or another they pretty much had a contest with me over who was the best. They
didn't stand much a chance, though. Being one of the best musicians I know really
certainly doesn't mean as much as I thought it would, but I guess I'll take what I can
get.
1/18/48
Well, we certainly know the cause of the earthquakes now...
Purple worms do not travel in packs, but a pack of purple worms is what woke
us up this morning. The worms took the time to surround our inn, which was a bit odd;
purple worms literally aren't smart enough to use even remotely sophisticated tactics.
Seven worms showed up, though only one was a full adult. Taishou, Sir Phillip, and
myself were trapped in the inn, while Taxil flew around raining destruction on the worms
while Cloud tore three of the younger ones to pieces. Business as usual for those two,
I suspect.
Taishou seemed to have just the right spells for the
situation; if Sospitas occasionally gives her devotee a nudge in the right direction, I'm
certainly not going to complain.
The adult and one of the near-adults escaped, and the three of
us stuck in the inn managed to get out of it before it collapsed, but the rest of the inn's
residents that day didn't have as much luck. Whatever was responsible for this has a
good bit to answer for.
I guess I owe Taishou my life yet again; as far as I can tell,
the only reason I'm not in the adult's belly right now is because it really couldn't ignore
the twenty foot long bees and the fire elemental that Taishou had managed to call up.
I was literally face-to-coils with the thing, for the Goddess's sake. I guess I should
be happy that I didn't die twice in one week's period.
The general collapse that the worms caused revealed some sort
of ruins; there's a room full of purple worms eggs and larvae there, and we decided to
withdraw until we could recover our collective expended magicks. I guess I know what
we're doing tomorrow.
1/19/48
Well, that bizarrely exhilirating. I think this is the
first time I actually saved one of my companions...
We went into the ruins, and discovered yet another legacy of
Taxil's past lives. There was some sort of undead monster -- a Morhg, I think -- that
blamed Taxil for its existence in the ruins. It was being sustained by some sort of
black orb. It was the force behind the purple worm attacks, and courtesy of it we got
to experience the joy of fighting a pair of purple worms in a situation where we couldn't
possibly outmaneuver them. That was rather unpleasant, to put it mildly.
Since the morhg would only attack Taxil, he put up some basic
defenses and then ignored it. The real threat were those two purple worms.
Cloud, in a pretty spectacular display of just why we rely on the guy perhaps too much,
killed one of the worms with a shortsword. The thing would swallow him, and he'd
literally explode out of it in a shower of gore and start tearing it apart with that frost
sword of his. Trying to eat Cloud pretty much gave it terminal indigestion.
Lord Phillip d'Leiden didn't fare so well, though. He's
an absolute terror when mounted, but he lacks Cloud's toe-to-toe combat prowess.
Cutting his way out of the adult was pretty much the limit of his abilities, and the adult
weakened him sufficiently that he probably wouldn't have survived another trip down its
gullet.
Which resulted in a last-ditch effort to save Lord Phillip by
killing the worm first. Taxil bombarded it, Taishou roasted it, and I managed to
lodge a crossbow bolt in what passed for its brain, finishing it off. For some reason,
I found that pretty satisfying. I guess that at least for that one time, my presence
wasn't much of a burden.
After the two worms were out of the picture, Cloud clove the
morhg in half, and then got to work on the sphere that was animating it. It took him
quite some time to destroy, but it is destroyed nevertheless.
Taxil says that he doesn't know just what the heck happened in
that ruin; I guess we'll have to take him for his word. I wonder what other little
bundles of joy Taxil has managed to leave behind in a past life. The ugly thing is
that they're all probably just as lethal.
I'll be really irritated if we happen to run into this sort
of stuff while on Asteria...
1/21/48
What a weird, twisted day...
We arrived in the mining community of Rockfall only to
find over one thousand people named "Lex" already there. Then came the three
and a half feet of candy filling the streets. And then the candy sharks.
We sort of had the situation under control (Lord Phillip had temporarily taken charge
of the town) until the sharks showed up. We found out through magical means just
what was happenning when the candy appeared; the traces that we detected did not leave
much room anything else. We found the source of the sharks before the next
Wish had been made, so we knew what the search for. By that time, the
next wish had been made. I don't feel like explaining just what it did, though.
As a side note, I got to experience one of the powers granted
to Taishou by Sir Byron d'Artan's holy symbol. Sharing Taishou's thoughts when she
wasn't quite right in the head was rather bizzarre.
Taxil had actually found the location of the lamp before that
wish, but had gone back to collect us. When we got there, we found those two doofus
assassins there babbling about using the lamp for great goodness. In fact, one of them
had already summoned several thousand people to start cleaning up the candy. They
made fairly convenient shark food, though.
A shark had swam off with the lamp, and so we sent Taxil
hunting again. He found the shark pretty quickly -- despite its relative mindlessness,
Niki stilled granted it its wish. Taxil killed it -- it couldn't do anything about him
-- and took the lamp from its corpse. At this point, we got to meet Niki and try to
reverse the damage that she had unintentially done.
Niki is an odd sort... She means well, but its entirely
on a case-by-case basis. She'll do what she thinks that particular wisher wants, but
she seems somewhat indifferent to the consequences. She wasn't upset about the sharks
eating people, but she was upset about the sailors who got brought back to life in the
middle of the ocean by accident. We saved them with another of her wishes, though.
After we'd pretty much undid everything that she had done, we
used one final wish -- or rather, the other assassin did -- to send her to her favorite
master. I guess I'll wish her luck -- and hope she doesn't accidentally unravel the
multiverse.
As a last note, those two blue dragons brothers were in town.
They'd apparently had angered their mother again, since they were once again in
those forms. She had also given them Niki's lamp, which was why there had been
so many people named Lex in town -- one of them had asked for Lex, thinking that was Taxil's
real name. Since Niki didn't know which Lex he/she/it wanted, she had brought in all
of them.
We actually ran across them, and Lotus went and pointed out
Taxil to them. At that point, Taishou, Lotus, and myself went and left -- the dragon
was already out of her own clothes and was stripping Taxil in the middle of the street.
Taxil did something then, and Lord Phillip went and helped him out. As
I understand it, that particular dragon has lost interest in him now.
And that's that, I guess. The idea of getting some sleep
sounds good right about now.
Post-midnight Addendum
That was disturbing... Niki showed up in my bedroom with
her favorite master Vorlag, a man of odd fashion taste and no small amount of libido.
It was rather improper, but I guess that those two don't care about that sort of thing.
Anyways, they granted me a wish -- though Niki required it to be self-serving -- and
appearantly went and granted everyone else a wish, as well. I simply added a property
to that amulet that I have; I guess I'll find out what everyone else wished for tomorrow
morning. I can't complain.
2/07/48
And so it begins.
Looking up and seeing blue instead of green is so odd...
Did Cloud feel this way, or he did just shrug it off
the way he shrugs off just about everything?
We're currently in Cloud's hometown, and it has now just
occurred to me that Cloud's never even bothered to mention its name. The welcome here
is about along the lines of what we were expecting, but it's still unpleasant, just the
same.
First things first -- Cloud's mother Maria, his sister Rachel,
and this Mr. Thompson that he kept talking about are unnaccounted for. Or rather,
two of those three have been accounted for, but it doesn't do us much good. Lotus
managed to run across Thompson when she "snuck" into the jailhouse (actually, she floated
right in, but that's a moot point), but he left when she went to find Cloud. Cloud was
able to find out the general area that he's located in; he means to search for the man
tomorrow morning. He seems to have a great deal of faith in him.
Rachel's location is a good bit more distressing -- she's in
some sort of "re-education camp" where the forces of Mellek forcibly convert people to their
way of thinking. The Order of the Undying has a somewhat easier time of it, but
Mellek's methods apparently work. Adding further insult to injury, one of our dear
siblings happens to be the sadistic monster in charge of the camp.
Which brings up the Angel of Death. It's a rather
pompous name, but it seems that he has earned it. His method of operation involves
flying around while raining destruction. Also, this seems to be one of the weaker ones
-- after all, he's stuck occupying a town instead of being on the frontlines crushing all
resistance. I'm not sure just where our brother stands in the hierarchy in this force
-- on one hand, he doesn't command the troops. On the other hand, he's clearly the
most powerful thing in this area.
I wonder... Just what does the king offer them?
What can be so good that it keeps them from just casting him down and seizing all of his
armies for themselves? Does he play them off each other? Is he offering
something they can't refuse? Or has the strongest of them already replaced him, and it
simply isn't known? Though it's quite possible that all of those are wrong.
Lotus is rather irritated that I keep referring to the Angel
of Death (I wish I knew his actual name...) as our brother; Actrevius is keeping his own
counsel. Or rather, he told me a few days ago that the "creatures" that we would be
facing on Asteria are simply our enemies, and while he acknowledges the blood relationship,
our kinship with father's children goes no deeper than that. Quite frankly, I hope to
the Goddess that he's right. Regardless, all three of us are agreed that the Angel
of Death must die.
He may not die tomorrow, but at least his position will be
much more tenous. After that, he'll hopefully be joining the ranks of the cannon
fodder in the realm of the chosen ones.
2/08/48
We did it! We really, honest-to-Goddess did it!
Have fun in the realm of chosen ones, son of my father.
Maybe one day -- thousands of years from now -- you'll cease to be cannon fodder. Of
course, if there's some modicum of justice, you'll be summoned in your new body by some
idiotic wizard who means to make you his slave. He'll probably send you on some sort
of suicide mission, and it'll be back to the bottom of the ladder with you.
Of course, the Angel of Death isn't the only person who died
today. Derek Strongblade perished in the battle against him. I'd mourn his
sacrifice except that, of course, Taishou will simply restore his life to him tomorrow
morning. Interestingly enough, Taishou was the target of almost every attack that the
Angel of Death dropped on us -- or at least, right up until the combined efforts of Cloud,
Lotus, and Taxil slew him. Magus and Taxil harried him right from the beginning of
the battle, but he actually ignored them. I admit that we should probably be grateful
that Derek was the only person we lost. Still, I'd say we did a pretty good job
tonight.
As a side note, we've defeated the garrison, killed several
clerics of three of the evil faiths (The Golden Lioness, Karactas, and Lodus all lost some
clergy members -- though as I understand it, that isn't nearly as much a matter for concern
as it would be back on Parasonnea), and claimed the payroll for the entire region for our
own. We'll be metting out justice to the surviving soldiers tomorrow.
Actrevius seems pretty dissatisfied -- I guess the fact that
he isn't even a remote match for any of our siblings here must irritate him to no end.
I suspect he's being a bit harsh on himself, though -- as I understand it, between him and
Lord Phillip they killed two of the three most dangerous psionicists in the town and tore
apart several squads of soldiers.
Lotus, on the other hand, seems pretty pleased with herself.
She was pretty crucial in the fall of the Angel of Death, and she also managed to
steal the entire payroll singlehandedly. Mr. Thompson isn't very happy about the tree
that's now in his youth center, but I kinda like it.
Mr. Thompson is kinda odd... He's very slow on the
uptake, but he always manages to understand things anyways. He's good man, though.
As an extra bonus, he solved the mystery of Maria Strife's location for us -- he'd
rescued her when she was being shipped off.
But why all of the gold chains? Cloud did say something
about the chains being the source of his power, and there is a good number of
enchantments laid upon them.
Anyways, we're going to evacuate the town now, in case of
retribution. We'll take the people somewhere safe, and then we're going to pay
Malakai a visit. I do hope that Rachel's at least still herself... The Angel
of Death managed to corrupt the force he was traveling with by sheer proximity.
Enough of that. We'll get your daughter out of there,
Maria.
2/13/48
Mission accomplished, though that was rather close...
My part in today's business was very simple. I sang.
Beyond using my wands, I did nothing else. I guess I did enough, though.
Lotus and Taxil were the ones who actually rescued Rachel;
they were appearantly a bit sloppy -- Taxil was half-dead when he got out of the camp -- but
they still pulled it off.
The rest of us "merely" provided a distraction by assualting
the gate of the camp. It was a near disaster at a couple of moments, but we (by we, of
course, I mean everyone else -- as I said above, I was just singing) did well enough.
For the sheer shock value, Taishou was actually swinging around Cloud's original sword.
By the grace of one's goddess, a great deal is possible -- if one has the potential
to channel the energies, anyways. And I don't.
Malakai showed up shortly after Taxil and Lotus escaped.
I think I understand why he was at this camp instead of on the lines doing something
important -- Cloud and Actrevius practically shred him. Surprisingly enough, it was
Lotus that got the kill, though. Cloud had reduced our errant brother to his last
vestiges of strength, when Lotus came out of nowhere (how is she able to move that fast?!)
and more or less pierced his heart.
I wonder why they explode like they do? Does all the
pent-up energy just burst out, or is it some ability that they deliberately developed?
To give him a little credit, I will grant that Malakai was put
at a serious disadvantage by the fact that Lotus had actually disarmed him. The man
had a bizzarre sense of pride... As Actrevius said to me later "What honor is there in
challenging someone to a duel if you already believe that you completely outmatch your
opponent? It'd be like Phillip or myself challenging one of those gate guards."
It's probably the same sort of sense of "honor" that father possessed. I guess that
pride in one's abilities to crush those weaker than oneself is still a legitimate form of it.
It's still disgusting, though.
Lastly, there's the matter of Rachel. To put it mildly,
Rachel is currently a vegetable. We're seriously considering resorting to something
called psychic chirurgy to repair her mind -- as I understand it, it's quite extreme, but
otherwise it'll be weeks before she comes to herself. Cloud isn't happy about it, but
he seems to have decided to go with it. What has to be done, has to be done.
My thoughts seem to be skittering all over the place...
Maybe in part because that odd little hole in my being seems to have closed up. But
more likely because while we managed to save a single girl, we left only goddess-knows-how-
many behind to their torment. We accomplished our goal, but in a sense we still
failed. Saving Rachel was the limit of our capabilities, and I guess I just don't like
that.
I guess we'll either grow stronger, or ... I'd rather not
deal with that possibility just yet. It simply isn't palatable.
At least tomorrow won't be nearly as bad.
2/15/48
We were pretty busy today. We've left Rachel in what we
hope will be a safe place -- a temple of Sospitas that's dead in the center of the largest
unconquered territory. Or, at least at the moment its unconquered. We've finally
gotten to see on a map just how much Mellek has conquered, and it's insane. I think
Cetarr has actually managed to claim more territory than father did, and in a much smaller
amount of time. I guess we're just going to have to hope that his kingdom will fall to
pieces once things start going wrong for him; I don't see what else could reverse those
gains.
We're currently in the main base for Soldier. The
2nd-in-command had some trouble believing that we had slain Xanthus and Malakai, but he
came around. We're now waiting for Captain Fierce to come back from a strategic
conference. In the mean time, we'll be making further preparations for the next big
fight.
Soldier has collected of dossier of our siblings, with
reported abilities and identifying traits. The one we're being asked to deal with is
some of dark knight, complete with a Nightmare from the Lower Planes. If his fighting
abilities are anything like Lord Phillip's, that is going to be quite messy.
I ran into some bards that were in Dyce's faith in the camp;
they were quite good, and more importantly, they enlightened me on something that was quite
interesting -- probably due to the lack of arcane magic on Asteria, new mystic songs have
been developed. The effects of these songs vary greatly, and they're harder to use
than the basic ones that just about any bard would know. The bards offered to teach
their song to me, for which I'm grateful. I'll be starting on that tomorrow.
I'd like to be able to go to the obvious repository for these
songs, but I'm afraid that that isn't an option. The high temple to the Goddess on
Asteria is inside Mellek's borders now. While my brethren apparently weren't
slaughtered, I doubt that they're in very good shape. I'd guess that all those that
were past a certain point in ability were killed, and I have no idea just what has happened
to the contents of the temple. I'm a little surprised that it wasn't completely
destroyed -- apparently, Cetarr is a little more worried about unduly upsetting the populace
to the point of rebellion. I guess that it helps that our faith is generally regarded
as "harmless." It's a bit embarrasing, but if that conception is keeping my
brethren alive, then so be it.
Unless I misinterpreted him, Magus has promised to check on
the Goddess's high temple, for the sake of getting an accurate report. I'll owe him a
good bit for that, I guess. I hope they're okay.
2/28/48
Well, we met Captain Fierce today. He's a bit of an
oddball -- Soldier is a brawn over brains organization, after all (sorry 'bout that, Cloud).
He's certainly a big fan of the brute force approach. Quite frankly, I'm not
sure what to make of the guy.
Also of note are a few prisoners that Soldier captured.
They were sent to investigate the ruins in a town in the middle of the desert, but never
actually got there, due to Soldier. Captain Fierce has asked us to investigate both
the ruins, and to deal with a man named Rashad, who seems to be the route home for the
investigation team. We'll be teleported to the town of Melkendin tomorrow.
I guess I'll mention now that it was my companions and I that
questioned the prisoners. Cloud and Phillip got carried away, which wasn't very
pleasant to listen to. I guess that's their perogative, though. I greatly prefer
my own method, though; it's painless, among other things.
3/1/48
Well, that was smooth. Our business with Rashad got
wrapped up very quickly -- Taxil and Lotus walked into the man's tent, and spooked him into
teleporting away in under fifteen or so heartbeats. We really need to restrain those
two... Anyways, Rashad fled, and apparently did so to the high temple of Pariveda.
I think Rashad's the first non-evil person we've encountered who was working for
Mellek. Oh well.
Courtesy of Taishou's magic, we're currently an hour or so away from
Silver Spring, our actual destination. I'm currently using Endure Elements
spells to protect our armor-wearers from the heat. Every little bit helps. I
hope.
3/2/48
Talk about isolationist backwaters... It took the chief
-- a somewhat unpleasant man by the name of Kamir -- nearly hour to decide whether or not
he wanted to even talk to us. These people have no clue as to what's actually going
on in the outside world.
They have a cleric of Siom, but no cleric of Wailelle.
I guess that they're grateful for the spring, but they seem to be a little out of touch with
the ways of the goddess of the waters, I think. That spring's an oddity in itself --
Taxil found a portal at the bottom of it. Made by the creators of the "ceremonial
chamber," most likely.
Kamir's agreed to make copies of the runes in the chamber for
us, but Lotus snuck in there on general principles and made her own copies. Taishou
and myself couldn't decipher them, but Phillip thinks that he'll be able to do it if Taishou
transfer the spell over to him. I guess we'll be doing that tomorrow.
3/3/48
What a mess...
It turns out that the real purpose of the ceremonial chamber
is the teleport circle in the center. We sent Lord Phillip through, and Lotus rushed
into the chamber at the last second to be teleported along with him. The problem with
that is that the locals only wanted us to enter the chamber one at a time, since they were
convinced that our presence would offend Siom, or something along those lines.
Phillip and Lotus came back out about half-dead, since there
were golems guarding the other side. Tomorrow, we intend to all pass through instead
of sending a single person. There's slight complication, though.
Kamir is currently obsessed with the notion of whipping Lotus,
and actually has a "ceremonial flogger" just for use on any community members who get out of
line. Or had, rather. When he threatened Lotus with it, she simply yanked it out
of his hands and walked off with it. Our relations with the clan here have more or
less been completely trashed.
To make matters a bit messier, Taishou is fixated on punishing
Lotus, and managed to get Phillip to agree to flog her himself. I don't particularly
care for this notion -- beyond getting us back on good terms with Kamir, who I'm honestly
starting to dislike, it's going to accomplish nothing beyond alienating Lotus.
Tomorrow is going to be quite messy.
I wonder who died under the claws of the tarrasque today?
3/4/48
Today began with strangeness, and ended with strangeness.
Today's first spectacle was the nauseating scene of Phillip
flogging Lotus with a switch that he had enchanted. I'll need to talk to Lotus later.
We don't get along very well, but she's still my sister.
After that unpleasant scene, we were allowed to go through
Lustasia gate. We finished off the remaining golems, and took a look around.
What we found didn't make much sense. It's mostly
living quarters, with some sort of library containing an iron golem (we'll deal with that
tomorrow), another room containing multiple portals (most of which are defunct),
and last but certainly not least, two huge rooms containing floating ships. Not
airships, mind you, but huge sailing ships that happen to be floating in mid-air. I've
never heard of anything like this, and neither has anyone else.
Interestingly enough, we're still on Asteria (Taishou
went through the ceiling to look around). This complex has been buried by the passage
of time. Maybe we'll find some answers in that library.
3/5/48
Well, Magus is back with us, though he didn't feel like
reporting on the state of the temple of Pariveda yet. Instead, we handed him three
books that we had just picked up, and told him "identify 'em!" Which he did.
We'll need to repay him for all that he's doing for us somehow, somewhen I think.
The books were interesting -- I got one of them, Taishou got
another, and Lotus got the third one. We'll get around to reading them sooner or later.
Taxil was the one who found them -- he went and told Taishou
and myself about them, but wanted to hide them from Cloud, Lotus, and Phillip -- but changed
his mind when Phillip confronted him about the books that had just vanished off the shelves.
There's also the matter of the non-magical book: it speaks of a great disaster that
befell Lustasia, and talks about the organizing of an evacuation. Taxil is convinced
that he wrote the thing in a past life, and possibly even constructed the shipyard, because
that's what this place amounts to. Are these the original airships, back when magic
was common on Asteria? Or are they something more?
The general attitude towards Taxil's claims is "yeah, right"
but after that "factory" thing, I'm a bit more inclined to believe him. He's a little
loopy, but I doubt that he's knowingly lying.
One of the portals in that ship room simply lead us to a cave
elswhere in Asteria; the other portals -- except for three in a seperate chamber.
We'll check them out tomorrow.
3/6/48
Well, we were able to explore one of the portals. I
certainly didn't expect it to lead us back home, though. The first portal was one-way,
and sent us a second shipyard (this time, located on Parasonnea). After we'd found
what there was to find there -- not really surprisingly, Lucas Nightshade had actually
found the place, and left a signet ring behind (Lotus had said ring now) -- we went the only
remaining portal. We wound up in a wizard's laboratory (Lucas's, of course).
We found many rare books there, and promptly siezed them -- Magus, Taishou, and myself each
claimed about a third of them, though we promptly handed them over to Eric later.
Once we got out of the lab, we found that we were inside
Castle Nightshade. From there, we decided to have Magus teleport us to Ilian.
We talked with Ben, and got an idea of just how much Eric
and Ben already know. The only thing that we had found that Ben didn't already know
about was the laboratory under the castle. Eric put in an appearance, and let us
ask a few questions. Taxil spoke with him for awhile, and then I asked him a couple
things in front of the entire group.
The fact that our siblings could theoretically manifest those
powers without any outside assistance is kind of disturbing. Runestar Manor would be a
potential disaster area if Eric wasn't keeping an eye on it.
I've paid a visit to mother, so I'm going to sleep now.
Ben means to see us off tomorrow, I believe.
3/7/48
Why'd we agree to this job?
What sort of question is that? For the money, of course.
Instead of seeing us off, Ben asked us to deal with a dragon
that had been seen in the country recently. In theory it's red, but we won't be
certain until it sneezes at one of us.
This town's a total mess right now -- we killed the kobold
barbarian that worked for the dragon without much trouble, but we used up a lot of spells
in the mistaken assumption that it was the dragon itself. Hopefully that won't cost
us too much..
While killing the kobold wasn't that hard, the dragon promptly
ran about town in human form charming random villagers into causing trouble. It looks
like we'll be fighting the dragon on its terms, not ours.
I think I have a good deal of praying to do as soon as I'm
done writing.
3/8/48
What a horrible, ungodly mess. By all rights, Taxil
should've died, Taishou actually did die, and Cloud came very close. That stupid
animated vault showed up right before dawn, and started attacking the town. Since
the rest of us were trying to sleep in the vain hope of getting our spells back, Cloud and
Taxil fought the vault on their own. While they were on their own, Taxil got rendered
unconscious and Cloud had to flee.
Lord Phillip and Natsuki demolished the vault once they
actually got to it; the vault simply couldn't touch them. The dragon attacked them
shortly thereafter. They retreated, so it turned itself invisible and moved in on us.
That's when it really got ugly.
Taishou flew up to it, dispelled its invisibility, and got
promptly torn apart by it, since she had somehow managed to get right next to it before
dropping her spell. With Taishou and Taxil both gone, we were in a great deal of
trouble. So it came down to Cloud, Phillip, and Natsuki to carry the day against a
mature (or a bit older than that) green dragon. Amazingly enough, they did it.
Seperately, Cloud and Lord Phillip were each inflicting massive wounds upon the dragon.
Natsuki did her own little bit -- after all, every little bit helps -- but her main
role was in providing Phillip with some mobility.
I did my own little part, of course. I'm pretty sure
that I indirectly saved Cloud, actually -- the dragon just barely rendered him
unconscious, but the wound would've been mortal if I hadn't used that one song to bolster
his lifeforce before he engaged it.
Phillip slew the dragon right after it took out Cloud -- Cloud
had hurt it sufficiently that it wouldn't have been able to survive the next pass by
Phillip, no matter what. We won, but that was absurdly close.
I went with Natsuki to find Taxil; the dragon had tossed him
in a tree about a minute's flight outside of town, apparently with the notion of torturing
him to death later. I guess Taxil got lucky once again.
We now need to get back to Asteria in order to get a True
Ressurection for Taishou. We'll divy up the dragon's loot, and divy up the
dragon's body -- we figure that the money gained from the carcass will go to the town that
had the misfortune of being our battlefield.
Mother is going to be so mad at me...
3/12/48
That's just disgusting... But I'll get to that later.
We're back on Asteria, and Taishou has been returned to the
lands of the living by the high priest of her faith here. Lord Phillip has now agreed
to go on a quest for the church of Sospitas, once they request it of him. Now, at
least we can get back to business.
We mean to finish up with that shipyard, and then seize an
airship from the forces of Mellek. I've also heard of a potential way to reach my
faith's high temple, though I'm not sure just how it'll work. We'll have to see,
I guess.
Now, I might as well talk about THAT. Eric handed Taxil
a very odd weapon right before we left for Asteria -- it's some sort of brilliant energy
weapon that Taxil calls the Atma Weapon. Apparently, Eric had acquired it from Taxil's
most recent life. The identity of said life wasn't really that much of a surprise to
me -- Eric had dropped hints to us before, but then Lotus pointed out something that I had
overlooked. And it is quite disgusting... I really, sincerely hope to all of the
good gods (and the neutral ones, too) that Taxil's past life didn't have any children...
3/13/48
That was simple enough... We've finally explored those
last two portals, and they weren't anything significant. We also sealed the circle
connected to Silver Spring on the shipyard side. Lastly, Magus summoned that archon
that he constantly relies on to the shipyard, so that we can get back there at any time.
That's pretty much that; hopefully we'll never have to
return to that town. It's not like they want us there, anyways.
3/14/48
This shouldn't be too hard... The "secret" base (after
all, Soldier found it, so it's probably not that secret) contains two retired airships, has
a hanger (that's the term that's being used for a place where they keep airships; I guess
that's fancier than "airshipyard") that's sealed that in all likelyhood contains another
airhsip, and also houses an undetermined number of troops and engineers. There are
a couple of oddities, though. The main one would be the fact that there's a family
in the brig. More accurately, there's a mother and two children in the brig.
We'll find out why tomorrow, I guess.
The other oddity is the complete lack of spellcasters or
psions on the base grounds. While some wards have been set up, you'd expect to see
someone with supernatural abilities on base grounds. Odd... Oh well. I
figure that this base is going to cease to exist within the next day-cycle.
As a side note, Taxil did the reconnaissance, and this time
actually stayed out of trouble. I guess he's finally learning, a little.
3/15/48
That was sickening...
Well, we killed all but three or four soldiers on the base.
The problem is, before we killed them the soldiers went and killed all but one of
the engineers. Adding insult to injury, it might've been within our power to prevent
the murder of the engineers. Now that I think about it, it's less and less likely --
there were about 80 soldiers on the base, and I doubt we could've stopped that many elite
troops from killing a group of unarmed civilians, especially considering that there were
passages through the base that we were unaware of. Nevertheless, we went to
investigate the hangers instead of the building that the engineers were being herded into.
So their blood is on our hands, I guess.
In reparation for the fact that we partially botched the
mission, we'll be covering the expenses involved in bringing all of those people back to
life. Perhaps more importantly, we're going to try to extricate the families of the
engineers from Mellek territory, since we're pretty sure that they'll be murdered in
retribution. Magus estimates that we can do this in one day; hopefully he's right.
Almost as a side note, we managed to get an experimental
airship. The sole surviving engineer also happens to be the designer of the airship.
Dr. Lancaster seems pretty happy to help us, though that isn't that much of a
surprise. It happened to be his family that Magus, Taishou, and Natsuki busted
out of the brig.
We're going to have a very busy day tommorrow, so I'd better
get to sleep.
4/01/48
Well, this should be interesting. I've been wanting an
excuse to go to Florentia, anyways. Not for the reason that we're actually going
there -- an operative by the name of Alyssa Junespur vanished without a trace about two
weeks ago. It's unknown whether or not she's been slain or imprisoned in some place
with a non-detection spell active upon it. Tomorrow, we'll be entering Florentia in
order to determine just what happened to her.
I told Actrevius that he can't come along by general consensus
-- he's going to stick out like a sore thumb, he doesn't have any way to disguise himself,
and paladins are quite unwelcome in Mellek territory to begin with. He's more than a
little irritated, but he'll do what he's told because I talked him into agreeing to doing
just that. However, it still is rather harsh to do that to him, so I'll try to make it
up to him later.
4/02/48
What a day...
First and foremost, I had the honor of meeting with his
Her Ladyship's Most Esteemed Servant, Zaxxon Atlus. I'm trying to figure out how to
describe His Grace without sounding, well, corny. His Grace's faith in Our Lady of the
Arts has been enough to physically alter him, much in the same way that Taishou's faith in
Sospitas has altered her. I guess that someday I might be able to strive for that.
I learned a few things from His Grace, but the one who
received the bulk of the information during our exhange was him. Magus seemed pretty
upset when I later mentioned that I had told His Grace just about everything that I could
think of to tell him; I'll need to speak with him later about that.
So my day went pretty well. I got meet with the leader
of my faith, find out a great deal about new art forms and instruments -- I think I'm going
to try to learn how to play that one really big instrument (I think it was called a "piano")
and see if I can blueprints of it to take back home with me -- and more or less spend the
bulk of the day with members of my faith, both at the temple and at the circus.
The rest of the party, however, was another matter.
The general rundown goes something like this..
1) Lotus managed to cause even more trouble than usual, resulting in a comatose
embezzler, a tree in front of the guard station, possible long-term problems for one of
trapeze artists (Lotus was impersonating her), and the next item in the list.
2) Lord Phillip is in prison right now, though he'll be let out pretty soon.
I'm not entirely sure what the heck happened there, but I get the impression that it
involved Lotus doing something weird, followed by Lord Phillip doing something rash,
followed by Lotus doing something that was compromising enough that both of them were taken
into custody. I guess I'll need to speak with Natsuki to figure out just what actually
happened. While it was probably her fault in the first place, I'll give Lotus a
little credit -- she did, after all, spend most of the night trying to break Phillip
out.
3) Taxil got into a fight with a spike-driver who was armed with a mercurial
sledgehammer, of all things. While it was a very uneven contest -- it's Taxil versus
a civilian, for Goddess's sakes -- Taxil didn't come out of it unscathed. He had a
couple of really nasty bruises that I healed immediately, since it was drawing attention to
him.
4) Magus and Taishou, along with Taxil, spent much of the night trying to make sense
of an embezzlement scheme, along with some sort of "jealous rivals" deal (between an artist
that was Alyssa's lover and the spike-driver, who was a friend of Alyssa's; Taxil
intercepted the spike-driver when he was on his way to kill the artist). Though they
did manage to figure out a matter that I had decided to investigate seperately.
Specifically, the embezzler/accountant had been magically
enslaved by a horned wizard who dwelt underneath the temple museum. There'd been
reports of a shadowy figure showing up in a part of the museum (said part was now "closed
for renovations", since Our Lady's servants were trying to investigate the matter
themselves); said figure was actually the embezzler showing up for instructions from his
master. At least we now know just what happened to the tiefling that had vanished
without a trace...
Today was enjoyable (for me, anyways), but I'm not
looking forward to tomorrow.
4/03/48
In the name of the Goddess...
It takes a great deal to actually make me sick -- while I'm
sure that my personality isn't anywhere near what my father had envisioned for me, I still
have a few of the quirks that result from being what I am. But some things can be
just a little too much.
I'm not sure what's worse -- physical proof that my assorted
half-human siblings regard sentient creatures as a food source (rather like father did, I'm
afraid), or physical proof that Taxil's past life really did reproduce.
Nah. The really, really sickening image is...
On second thought, I am not writing that down for
posterity.
Anyways, Taxil is actually adjusting pretty well to the fact
that he's just met his son from a previous life. Lotus and myself are another matter.
We'll be taking Junior, as he calls himself, back to the main Soldier camp -- he's
still quite psychotic, but he can atone for his past crimes by helping us deal with the
forces of Mellek.
I hope. We still need to explain to Alyssa why we let
the monster that ate her arm live...
One last note to self -- ask Junior if he created those doors
with their very unique keys, or did he find them like that?
4/08/48
Well, isn't that wonderful... No less than a day after my
brother and I were dropped off at Our Lady's high temple, the rest of my companions were
given a mission by Captain Fierce. The mission in question was to rescue a seer that
was the last surviving member of a Soldier insurrection team, and, as a secondary goal, to
slay the tiefling Kas Patheos, a red-haired, yellow-eyed assassin. Kas has apparently
been a thorn in the side of Mellek's opponents ever since he developed his skills as an
assassin. His usual method of operation is either (a) hunt down and destroy resistance
groups inside conquered territory, or (b) kill all the key defenders at a city right before
Mellek's armies arrive there.
Anyways, not only was Kas responsible for the fate of this
particular team, but he had also issued a challenge to our group. He would do battle
with them in the town of Vassen, in the former country of Cattran. They went there, and
rather gleefully ran about raising hell (a letter opener?! why?!). They
went ahead and set the time and place for the battle. Kas accepted, and brought his
associates with him. This was two days ago.
In the resulting bloodbath, Kas lost three of his associates,
Lord Phillip was incapacitated (leaving Natsuki to carry on the fight while he was
recovering from the Mind Blast), Cloud almost died, Taishou almost died, and both Taxil and
Cloud got teleported to random locations. At this point, Kas and his two remaining
supporters -- an archer of some sort and a psion -- decided to cut their losses and
retreated. Kas Patheos is still at large, as of this writing. I guess it's safe
to assume that we'll be seeing him again.
At this point, the focus of the mission changed a bit -- while
Kas was gone, the seer was still somewhere in the city. They decided that the seer
was probably inside the "temple" of Ol' Gloom & Doom that had been established inside the
town. Said "temple" used to be the town jail, but was expanded into a full-blown
prison and desecrated, as that faith once again undulged in its typical excesses. They
confirmed that their suspician was correct, and so, today, they pretty much went to war with
particular branch of the joy-kill's faith. They killed off several of the monsters
that dwelled in the prison by luring them out. My companions then decided that they'd
done adequate damage, and so assualted the prison itself.
As Taxil's charred corpse indicates, that didn't work too
well.
How it went is that Cloud and Taxil entered the prison through
the front door, wrecking massive havoc ("Hi?" someone must've been in a really odd mood)
via carving through every single door (and every single animated skeleton) that they
happenned to come across on their way to the torture chamber. Unfortunately, they got
trapped between some sort of spellcaster in troll form (I'll need to check with some of the
other servants of Our Lady here, but it sounds like it was one of the Wretched, though they
like to style themselves as "The Chosen" or some such rot) and some of the resident Templar.
The Wretched One managed to paralyze Taxil, but was unable to kill him before the
rest of the group arrived (they went through the prison walls with an earth elemental --
hopefully I'll get to see that trick for myself, soon).
Unfortunately, after they vanquished the Wretched One and his
Templar support, the prison warden showed up. My companions were in no condition to
face him at this point; Lord Phillip was promptly incapacitated and Taxil was promptly slain.
My companions tried to fight the monster for a little while longer, but they were
forced to retreat.
Magus then showed up up right here at the temple. Or
rather, that Lantern Archon that he always calls "Taxi" showed up with a portable hole right
next to it. Magus filled me in on what had happenned, and then they went to the High
Temple of the Ageless One in order to acquire a True Ressurection for Taxil.
So by the time of this writing, Taxil should already be back with us.
Tomorrow, they'll be heading back to finish the job.
They know they can't win a direct contest against the prison guards, so they're going to
cause a distraction elsewhere in the city and then send in Taishou with some elementals to
start rescuing prisoners. That should be able to work... I think I can be
reasonably certain in saying that nobody really deserves what's happening to those poor
souls.
Okay, maybe some people do, but still...
4/14/48
Well, this is quite the mess. Soldier is being forced
to relocate its main base, we probably just condemned some man's poor family to death, and
most seriously, there seems to be some sort of massive epidemic of undead arising from
their graves. While they appear to be zombies, they really aren't. These
creatures seem to more or less possess the abilities that they had in life. This was
rather messy at Soldier's main camp, since some of the "zombies" that had re-animated were
walking around performing those techniques that Cloud refers to as limit breaks.
Fortunately, Cloud and Sir Phillip put down the most dangerous of the zombies without much
trouble.
Shortly after that, I questioned Roger; he admitted that he
was a spy, specifically sent to keep tabs on us. He informed me that Cetarr's forces
were going to launch a surgical strike involving the heaviest hitters among my siblings,
with the purpose of annihilating us. Captain Fierce promptly ordered a re-location of
Soldier; we decided to relocate to the country of Kleev (all of the Soldier members seem to
be really enthusiastic about that name...). Roger informed me that his family was
being held hostage in order to insure his cooperation in this endeaver, and now he's been
caught -- I'm afraid they've already been put to death, and we can't pull off an extraction
this time. Maybe one day Roger will forgive us, but it's more likely that he never
will.
Lastly, we've picked up a new companion. At one of the
many towns being attacked by zombies that we encountered, we found an Elf by the name of
Oani. I was a bit surprised; this is the first Elf that I'd seen outside of Florentia
on this planet. I talked with her a bit, and she asked to come with us. We
agreed; she's a very good archer.
We'll be sleeping on the airship tonight; we've been doing
so much stop-and-go that we haven't reached Kleev yet. The capital city was named
Suundyr, if I remember right. Oh, well; time to call it a night.
4/15/48
What an awful, awful day. And a rather humiliating one,
at that. Though I guess I should be happy that I'm not dead or languishing in one of
Mellek's prisons right now.
We reached Suundyr, and Actrevius, Oani, and myself went into
town in order to meet up with Soldier's people and with the rulers of Kleev.
Unfortunately, Mellek sent a crack team of psionicists to deal with our entire group.
The pair that came after Actrevius and myself managed to immobilize everybody but myself
in a single shot. Oani wasn't completely helpless -- some item that she had sent a
retalitory stream of fire back at one of the psionicists every time she was caught in a
power's area of effect, and it actually stopped a couple of powers from being used on us.
However, Oani couldn't actively direct that fire stream, so it came to me holding
off two psionicists until the others could shake off the effects of the mind blast.
Needless to say, I didn't do a very good job of it.
For some reason or another, they stopped dropping that one particular power -- Mass
Concussion is what it's called -- if I remember right, and tried to subdue me. If
Natsuki had arrived a few heartbeats later, I would've fallen. As it was, Natsuki
arrived, one of my two assailents fled, and I was able to paralyze the other. After
this, I learned that similar attacks had been made against the rest of the group.
However, my companions were much better equipped to deal with their assailents than I was.
Sir Phillip was incacitated but Natsuki was able to get him
away from danger, Lotus managed to kill her own assailent and Taishou's assailent,
Cloud killed his own assailent in a single blow, and Magus blew his to bits. Since
Taxil was at the High Temple of the Ageless One, Mellek couldn't figure out where he was,
and thus he unscathed.
After the assassins were defeated, then came the second wave
-- a group of elite seers scrying on us and then attacking us through the sensory beacon.
It was a very small amount of punishment per shot, but with an entire group doing
this every few beats, it amounted to being pecked to death. I created a globe of
darkness, and we hid in it for a bit while we figured out what to do. We decided to
hea to the local temple of Valos, since it was shielded from scrying.
When we got there, the third wave began. About fifty of
Mellek's elite troops teleported into the skies above Suundyr, and started raining
destruction -- At least two of those fifty-odd people were city-destroyers. The
amount of damage inflicted upon the city in a very short span of time was staggering.
We teleported away to the Temple of the Ageless, partly to
escape from my siblings and partly because we needed to pick up Taxil. Once here,
Mellek demonstrated that they can actually pierce the shielding placed upon the temples --
fortunately, I noticed that I was being scried upon. The same group of fifty showed
up at the high temple shortly thereafter, and we forced to flee. At this point, we'd
figured out that there was really only one place that we could go, and that was home.
Since I stayed in Magus's portable hole the entire time after I was scried on, I hopefully
didn't betray our route back to Parasonnea.
Hopefully we'll be able to go back in about a month and a
half. I really, really want that ring...
Eric met us when we returned, and filled us in on a couple
things -- the most relevant being that Parasonnea had a world-wide undead swarm yesterday.
That pretty safely rules out the tieflings as responsible for what happened on
Asteria... I've looked back through my previous notes, and noticed that we'd reached
Kryl about thsi time last year -- which was when the Forest was overrun by undead. I
think we neally need to investigate Kryl Forest itself. I'm guessing that the
epidemic is only going to get worse from here.
Magus has decided to park himself at his manor and learn new
spells. In the meantime, we'll be investigatng a letter that was addressed to our
group -- a request to return to the town of Kefka in Tear. Someone wants to hire us,
but desires to meet us through a middleman.&nsbp; Taishou suspects a trap. We'll go
there, regardless.
After that, we've resolved to pay the assassins a visit.
Perhaps we should also check in on Spin Dashlin; he's got a bit to answer for...
4/16/48
Well, I guessed they asked for it. Though we'll
probably all be paying for it. At least Phillip, Natsuki, and Oani all decided to be
responsible... It's fairly irrelevant for Actrevius or myself, since alcohol is too
weak a toxin to do anything to either of us.
Anyways, we came to Kefka, got a hero's welcome, and then
everybody went and got drunk. Since we'd come here on a job request, I was a little
irked. Appearently the dragon that we slew here cursed the town, and another dragon
has decided to give the town grief, apparently in an effort to lure us here and kill us.
As a welcoming committee, whatever is responsible for the
current troubles sent a hydra after us -- a very well-trained hydra that had so many spells
cast upon it that it was fairly unnerving. We slew it regardless, but it cost more
spells than I really care to think about. Or rather, it cost Taishou more spells than
I really care to think about. I'm not sure if we'll be in any condition to deal with
whatever sent that hydra; if they're smart, they'll try to finish us off before dawn.
Of all the stupid things...
Though now that I think about it, I'm starting to suspect a
human agency and not a dragon. There were just a few too many spells on that creature
for all of them to be from one source... I hope. Though there's always the
worst case scenario -- a dragon with human back-up.
I noticed Cloud seems oddly confidant, for some reason.
And it can't be from the wine, since he got sobered up. I guess we'll see by the end
of tomorrow.
4/17/48
Well, what happened today isn't what I was actually expecting
to happen. Cloud, Oani, Actrevius, and myself were doing late-night patrol before dawn
this morning (the former pair in one group, and the pair in the second group), and my
brother and I were the ones who found trouble -- annoyingly enough, a trio of kobolds
especially equipped by that dragon. And we do now kno that there is indeed a dragon
involved -- it killed the chieftain of a nearby kobold clan, and took it over.
Anyways, the kobolds were dealt with, and one of them -- a spellcaster named "Boompow" --
was taken alive. Anyways, we questioned Boompow, asked the local alchemist (whose
secretly a wizard) to indentify the items we took off the kobolds, and decided to camp
outside of town.
When we returned about ten hours later, it turned out that
some kobolds had snuck into town and stolen all of the horses. Not a single
person noticed. Where were their watchmen?! I guess they'd decided to ignore
our advice...
Also, the alchemist finished looking over the items.
Most of them sound too good to be true... Taxil took the cloak, anyways, despite
assorted misgivings. I guess we'll see how that turns out.
After that, we checked on Boompow's lair -- it was a fairly
simple affair. We rescued two elves, killed just about every single kobold there, got
sealed in by the dragon (who can teleport), had Taxil use that Dig spell that he
keeps wanting to use to get out, and made our way back to town.
As it turns out, while we were away the dragon showed up at
Kefka and abducted the mayor's daughter. Once again we'll be fighting this one on its
terms. Wonderful...
And why is it so obsessed with sending notes?!
4/24/48
Well, it's finally done. Okay, it's only almost done.
We'll still need to find the mayor's daughter -- fortunately, that shouldn't be too
hard to Taishou and Natsuki to do -- but everything else is more or less dealt with.
To sum it up, the dragon fought us on its own terms,
retreated after some heavy fighting via teleportation, came back fully prepared and
healed once again, and died. On its second round with us, however, it almost
rendered Lord Phillip unconscious, actually did render Lotus unconscious, and it did kill
Taxil.
Which brings up his cloak. Once the dragon breathed on
him, the curse on the thing activated. I'm not sure exactly what it did, but that one
attack that he always drops was at reduced intensity, and he was in a great deal of pain.
Anyways, it's entirely possible that the curse is what killed him. We've
decided to risk a trip to Asteria in order to get him True Resurrected for the
second time. Looks like we'll be on our way to Runestar Manor after this.
I guess I'll mention that fighting the dragon on its own
terms involved fighting it underwater. A bit to my own surprise, fighting underwater
with only the benefit of flight and water-breathing magic (the latter being acquired
viapotions provided by the dragon itself) hampered us far less than I thought it
would. I guess my companions are just that good.
Ah, yes. One last thing to note -- once Phillip scored
the killing blow upon the dragon, Cloud started swearing -- I couldn't hear him clearly
due to the water, but I could tell what he was doing due to his facial expression -- and
did something. It was probably one those "limit breaks" that he talks about.
Anyways, while we've all witnessed Cloud reduce many creatures to flying gibbets of
meat, I've never actually seen him turn something -- especially of that size -- into fine
mist. The sea would've have promptly claimed it anyways, but there is literally
nothing left of that dragon.
Well, tomorrow we rescue that girl, and then it's on to Ilian
(and the temple of Arcanus there). And from there, we're going to Runestar Manor.
5/8/48
This will be interesting... It'll be the first time
since I was thirteen that I've stayed in a place for longer than one month. Anyways,
I'm home now; Actrevius, Lotus, and Oani all came here with me. We've got a kind of a
mission to do while we're here -- to investigate the assassins. They've been left
undealt with for just a tad bit too long.
In addition, Actrevius means gather up a small group of
paladins, divine champions, swordsmen, and clerics, and go on a sweep to see just how much
Tear's monster and bandit population he can wipe out in two months. I'm not sure how
much he can actually do -- there's a lot of travel involved in that -- but I'll wish him
luck. I guess Ben might have other plans for him, but then again, he might not.
I myself mean to begin to work on something that I've been
meaning to develop for quite some time -- my political career. I'm probably the best
diplomat that Ben has available to him, and it's high-time that I started getting to work.
I'll present myself and request the position tomorrow, I think. Connections
are always good to have, and I think I can help my country a great deal. I'm not sure
how, exactly, but I'll work on it.
I'm not sure just what Lotus wants to do -- I think she means
to investigate the matter of her mother, which is another matter we've neglected for too
long. I don't actually know what she's up to, though; we don't speak to each other
all that often.
I have no idea just what Oani is planning to do; I'll need to
ask her.
Taxil flew off somewhere without a word, Taishou, Magus, and
Lord Phillip are all going to engage in spell research (though Phillip will be at it a much
shorter time than the other two), and Cloud is heading to Benden City to pay the local
crime lord -- Nagan, I believe -- a visit.
After Phillip finishes his spell research, he, Cloud, and
Natsuki mean to go on what they call a "world tour" -- some sort of rampage across the
Southlands, the Eastern Islands, Pariveda, and Corlea. Phillip said something about
the three of them simply landing in any town they come across, inquiring as to whether or
not there was something nearby that needed to be smited, and then going and smiting it.
I think they mean to mean to visit most of the high temples (note to self:
you're overdue to visit the high temple to Our Lady on this world) along their route, and
ultimately finish up by paying a visit to Natsuki's parents.
I wonder if Natuki's parents are going to be just a little
rattled when they find out just what their little girl has been up to?
Ah, well. I guess we'll be back together soon enough.
7/5/48
Taxil has certainly picked up a wide variety of companions
over the years. I just wish they wouldn't show up in my room when I'm about to go to
bed.
Quiani Moonsilver is one such companion -- a renegade drow
that knew Taxil 150 or so years ago. He apparently made quite an impression on her,
since she's been looking for him ever since. Somehow or other, he managed to get a
message to her, and for some reason or another he had Quiani deliver it to me.
The gist of it is that he might be just a bit late when we're
supposed to all get back together. Okay, "just a bit late" is an understatement; he
flat-out said in the letter that he might not be willing or able to come back. He's
apparently at Benden City, doing gods-know-what.
I can't actually do anything about this, so I'll be letting
Lotus and Oani know what happened tomorrow, and I'll let the others know when I see them.
Quiani means to stay with me for a bit; she'll be coming with us. Hopefully
that won't be too much of a problem.
Ah, yes. The day of the Lioness. I guess I'll
just have to tough it out... Maybe I should get one of those rings like the one that
Taxil is running around with. I'd hope that something like that would make
that day bearable.
7/12/48
While we're quasi-heroes on Asteria, most people don't know
much about us here on Parasonnea. That might've just changed, though.
After all, most groups on this planet aren't actually able to
rip out the heart of an orc horde. Which is exactly what my companions did today; I
missed out on the fun. What we're doing right now is damage control -- Phillip and
his comrades from Gellian are trying to keep the orcs away from the slaves that they've
taken, Magus is doing some crowd-cleaning, and the rest of us are trying to eliminate
pockets of resistance that still remain in Cantryl. My comrades managed to turn
around the situation here in about two days. The fact that Ben, Eric, and Magus's
father are just about the only decent people who are still stronger than we are is, well,
just a bit weird. To me, anyways; I wonder if my companions will eventually
exceed them?
Yet, on Asteria we aren't even all that strong; Cetarr
apparently has hundreds of people that are just as stronger or stronger than my companions.
I wonder how the war is progressing? We need to be stronger enough that Cetarr
can't just force us right back off the planet when we return. But if we wait too long,
there might not be that much to return to... Of course, even if there is something to
return to, we need to figure out just what we can do. I wonder why Magus has been
refusing to tell us what he found out at Pariveda's high temple?
8/6/48
What a surreal experience... Taxil certainly managed
to lose himself in a very disturbing place.
The Lost Sea, as it was called, was some sort of pocket
dimension. Inside were visions of events that could have been... Ben doing battle in
Illian during the war, father seated in King Johnathon's throne, a completely vacated
Gloecoast, and the evacuation of one of the worlds, followed by something happening
to it. Not in that order, though.
I also got treated to the sight of watching myself die.
For some reason or another, the Gloecoast-that-wasn't had a Mirror of Opposition in one
of the buildings. Fortunately, I was the one who stumbled upon it, and the duplicate
that it created was dealt with very easily. Kind of pathetic, when you think about it.
Anyways, we left that place, with someone who we thought to be a traveler who was
stranded there, and wound up elsewhere.
More specifically, we were in some sort of transluscent
building, apparently located above the skies of Parasonnea. There we battled
something akin to those Taxil monsters... Cloud apparently died, but we carried the
day.
After that it got even stranger, and I'm not going to
say just what happened until I'm sure as to whether or not it was real... It's
quite possible that I won't say what happened even when I figure out what actually did
happen.
After that, we were back on the Zephyr. Cloud
was alive and well, and Taxil was back with us. Cloud then promptly threw Taxil
right off the ship.
We teleported back to Runestar Manor from there, after the
Lost Sea vanished. I guess that takes of that. I hope.
8/17/48
Luthasia, Lucas, cataclysms, Chosen Ones... The
Council Draconis informed us of a great deal.
The relevant thing is that the world of Luthasia was
destroyed many millenia ago in a great cataclysm, and it sounds like a new one is coming.
Kryl Forest, the Taxil Monsters, and the undead plague are all just warning signs.
We also learned a bit as to what happens during the cataclysms.
First of all, the gods are completely cut off from the
worlds when it occurs. All of those who draw upon the gods for spells are denied them
during this time period. However, there is a small handful of chosen champions -- one
for each diety -- who still are able to contact their dieties. Each of these
champions will bear an artifact connected to their respective gods. I think back
to that odd dream at the beginning of the year, and I start to wonder...
In addition, Lord Runestar made contact with Lucas and the
Betrayor when he first arrived. Lucas had apperantly done extensive research of the
cataclysm, and the Council thinks that Lord Runestar was trying to learn what he knew.
Unfortunately, it seems that much of what Lucas knew was lost when he summoned
father and perished. I'm starting to think that perhaps there was meant to be a
much greater infrastructure to ward against the cataclysm -- more than an old paladin, a
wizard, and a lone angel, anyways -- but father quit possibly destroyed most of it.
The way the dragons spoke of him, it sounded like he was more an accident than anything.
To put it very mildly, I'm quite nervous as to what the
future holds, now.
8/27/48
Well, I guess it could certianly be worse. We've got a
Hag's Eye sitting in a vial of holy water that's inside a locked box sitting in the basement
of Runestar Manor right now. We've also got a merrow in the dungeon, and somewhere
outside of the town of Rayellve we've got a brain-dead reef giant stowed away. Whoever
is the master of those things may or may not be just a little nervous. We'll interrogate
the merrow tomorrow, and then we'll see if we can wrap up the mission that Vallende gave us.
8/28/48
Let's see here... Magus made the merrow his friend, and
found out from it that the hags that it worked for and some enemy kuo-toa had been forced to
serve one of the accursed ones; in specific, a hezrou. The hezrou was also served by a
group of arcane spellcasters who were dedicated to Vina. Anyways, we snuck into the
cave that was underneath that wrecked galleon, snuck all the way through it, and then found
the chamber where the leaders and a large squad of kou-toa where stationed.
To put it very mildly, we totally annihilated everything.
A few weeks ago, we couldn't have even pulled off what we did; technically, we shouldn't
have been able to do what we did, but I'm certainly not complaining.
Lastly, we spoke to Vallende Swfitstrike after the massacre, and
we got to find out a bit more about Lotus's mother. We know more than Vallende does, but
what she told us still helps a little. What it amounts to is that Miss Blossum, as we're
calling her, came to this world along with Lord Runestar. What more or less happened to
her is that when father came and replaced Lucas, she decided to try to work with him.
Obviously, this didn't work out very well...
Lotus may be able to help her, but I guess we'll just have to see
whether or not she actually do it. Honestly, I can't see her managing to redeem anything,
let alone something on the scale of her mother. That she'll actually try is probably the
best we can hope for.
9/14/48
I don't know if that was a good idea or not... We went into
the capital of the country that the assassin's guild called home, and then marched right up to
the palace to speak with the king. Nero refused to admit that assassin's guild existed;
I guess he's terrified of the leader of the guild. In all likelyhood, Nero probably
ran to the wizard to tell him about us.
Oh, well. I figured that the assassins would detect my
siblings and myself anyways. We'lre now retiring in a pair of rented rooms that have been
thoroughly warded, and we'll walk into a death trap tomorrow. Though I guess we can all
be brought right back if any of us fall...
9/18/48
I feel physically better than I did last time this happened, but
I certinaly don't feel good about it... My brother went and took a Quest spell
for the sake of my revival, which carries its own sense of guilt with it.
Adding further insult to injury, it turned out that all of my
preparations for this mission were completely pointless; in fact, the only difference my
presence made on the mission was that someome wound up taking a Quest spell for my sake
when it was all over. I guess I shouldn't be to0, well, embarrased about what happened to
me; even Natsuki fell in that attack, and she's much stronger than I am.
I guess a person like myself who had a bit more sense would have
retired from adventuring by now; it's painfully obvious that I can't make any difference in
what's coming; I guess I can hope to be able to do something in the aftermath... But
since I know what's coming, I can't justify walking away from it. I'll see it through to
the end, and I guess I'll just try not to get in the way...
And now there's the matter of Jericho. A man who apparently
belives that he can atone for the crimes that he committed while working for father by
committed more "necessary" crimes. This might be a wild guess, but its possible that both
Lucas and himself have fallen afoul of the same thing. Each had some higher goal to
attain -- Jericho's is to battle the children of Magraravich, while Lucas's was to prepare for
the coming cataclysm. Each started to accumulate power to deal with the respective
threats. But eventually, each has started to desire power for power's sake, and ceased to
care about the people of the world each believed (or in Jericho's case, believes) he was going
to save. Quite frankly, our two worlds are just really big lumps of dirt. What
actually matters is what lives on those worlds, not the worlds themselves. But both men
came to regard their fellow sentients as just vermin, who are obviously of no consequence and
completely expendable for the pursuit of the greater goal. Each took to the low road, and
tried to accomplish their respective goals through thoroughly immoral means -- Jericho through
a wave of mass assassinations, and Lucas through the time-honored tradition of summoning a
powerful Lower Planar creature.
But now, Jericho has simply weeded out the weak, forced
the survivors to band together, and caused so many murders that I'll be very surprised if he
doesn't join the ranks of the cannon fodder when he finally dies. Those who would
adopt the outlook of the Chosen Ones -- and his rather disgusting "logic" fits the mindset of
those abominations very well -- only join them, in the end. I might try to reason with
him -- to see if I get him to understand that he needs to save himself before he can really
save anything, but any proper Chosen One woudln't reason with me, and I doubt that he will,
either. After all, if I could actually reason with a monster like that... Oh
well.
And then, there was Lucas. Lucas called forth a lord of the
realm of the Chosen Ones to assist, and got one that was far too powerful to bend his knee to
any presumptious mortal. Now, Lucas quite possibly suffers somewhere in eternal torment,
and the entire world paid the price of his folly.
And as the final insult, we've been forced into working Jericho
in order to secure the release of Lotus's mother (who he apparently has been enthusiastically
torturing the entire time she has been his prisoner, even though she's in a coma. Though
I wouldn't put it past father to have made her able to feel pain inflicted by external
sources), for with a single spell Jericho was able to make himself completely invincible
against us. I guess we're just too weak...
Though it didn't help that Magus actually decided to blow off the
mission in favor of beginning the research of a new spell. I don't understand him at all,
anymore. I doubt that he'd care what I thought, though.
I guess I'm done for the night...
11/26/48
That must've been messy. At least our people were revived
and Kas and company won't be. I hope. As I understand, my companions wrecked their
usual havoc when they reached the town that Kas was hunting in (is it just me, or do they have
more fun when I'm not around? I hope it's just me...), and challenged him to battle.
He accepted.
Kas himself was slain early on in the battle -- Jericho's poison,
whatever it is, certainly works -- but he had already slain Taishou before he was brought down.
Taxil was struck with a Microcosm (I'm starting to wonder if that's what is
afflicting Ms. Blossum?), and then Phillip and Natsuki were slain by the Purified One that had
been summoned by the enemy cleric on Kas's side some time before the battle. Cloud and
Magus were able to defeat the Purified One, though. While it was a very difficult battle,
Kas's entire team was indeed slain.
They really do seem to function better when I'm not around...
11/27/48
At this point I'm starting to wonder if the situation on Asteria
is even salvagable. We got in touch with Captain Fierce again, and with the war council
he was in. Anyways, Cetarr's forces have basically advanced on every front by at least a
full "line" of kingdoms. Considering how much manpower he must have at his disposal by
this point, I'm not sure if even destroying the rest of my siblings in his service would make
any difference. I don't particularly care for the notion, but it seems that Cetarr's
victory is ineivatable at this point.
Cetarr's elite forces have also taken to making raids on major
population centers; among the casualties of these raids are multiple high temples.
Knowing the general effectiveness the anti-mellek forces, those raiding parties probably aren't
even suffering losses.
Striking a bit closer to our little party, Rachel is one of the
casualties -- in a sense. One of my siblings -- named Morgrul -- apparently has the
ability to transform humans (possibly humaniods in general) into thoroughly disgusting monsters.
In fact, Cetarr seems to be employing entire armies of former humans... Cetarr
may be physically human, but there seems to be about as much humanity in him as was in father.
I'm inclined to worry about the center of my faith on this world again; Cetarr spared it
to avoid evoking too much internal hostility, but he might not even care anymore.
Anyways, Rachel is one of Morgrul's latest victims, and
divinations have revealed that they're actually in the same city. And so we're going to
kill two birds with one stone -- we're going to recover Rachel, and more importantly (sorry
Cloud, but Rachel really is a secondary objective -- we'll be lucky if she's even salvagable,
at this point) we're going to terminate Cetarr's monster maker. Captain Fierce has
informed us that he will be accompaning our expedition -- I guess that Malakai is still a
sore point with him, and he means to make up for it by obliterating a tiefling that actually
matters.
As a side note, Morgrul has actually betrayed father, though not
nearly to the extent that Actrevius, Lotus, and myself have. Morgrul is a cleric of the
Tyrant God, and I suspect that father's desire was for our only god to be him. I guess
Cetarr has more than adequately subsumed father's role at this point, though.
I guess I'll get some sleep now... Tomorrow is Old Misery's
day, and that's going to be unpleasant, regardless of whatever happens.
11/28/48
How strange... Going in on this day actually worked.
While we don't feel very good right now, neither does anyone else on this forsaken world.
&nsbp; And so, despite ourselves, we were able to practically walk right into the city by
virtue of the guards simply not caring about anything.
For whatever reason, I was functioning a little better than
everyone else, and so I wound up in charge by default, which I'm sure was a mistake. I
guess I'm not actually functioning very far below my normal state of mind; Old Misery can't
steal hope from people who've already lost it on their own. If I was left on my own, I'd
probably try to find seem peaceful spot on Parasonnea, and then sit down and wait for the world
to explode. The only thing really keeping me going is that I owe everyone some
compensation for having my existence inflicted upon them.
Lotus isn't with us right now; I don't know where she's wandered
off to, and nobody cares enough to find her. Neither is Oani or Magus; I think the former
is off with Lotus, and the latter has probably just blown us all off again to work on something
he regards as more important. I wonder why Magus even travels with us, anymore.
It's not like he needs us.
Though it probably won't be of any use, I do have some idea of
what the common belief about Cetarr's forces is. The notion of the worthless abominations
that I'm related to being thought of as angels is... well, more than a little disturbing.
Cetarr's practically poisoned the continent.
I did learn something of real value, though -- the high priest of
Karactas is in town, probably visiting Morgrul. We'll undoubtedly winding up fighting him.
I have no idea how that's going to go.
I also went ahead and investigated the local temple to Karactas,
as I was uniquely qualified for it -- I really doubt anyone else in our party could walk right
into an evil temple and get back out without problems. I figured that I was best suited
for the job, and it's not like it'd make any difference in tomorrow's outcome if something bad
happened to me.
I guess I'll be feeling better tomorrow.. Though not by
much.
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Marie's Background and Character Sheet