Signature Weapon [General]
Requirements: Proficient with chosen weapon.
The characters chooses a nonmagical weapon. This weapon is now a magical +1 weapon, but only when used by the character. At levels 3, 5, 7, 9, 11, 13, 15, 17, and 19, the character applies a +1 cost benefit to their weapon, or saves the +1 cost to combine with later benefits. This weapon cannot be sundered (i.e. infinite hardness) and has a +20 to its saves. Upgrades cost the difference in cost. This weapon cannot be enchanted by outside means, and thus will end up as a total +10 cost weapon.
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