Skills |
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|   Sneak Attack           (+2d6 damage)   Evasion   Uncanny Dodge           Never Flat footed   Bardic Music           Inspire courage           Countersong           Fascinate           Inspire Competence   Bardic Knowledge   Weapon Finesse (Rapier)   Improved Initative   Point Blank shot
|   Immune to:           Acid           Cold           Disease           Electricity   +4 bonus to Poison   Immune to sleep   Lowlight vision   Dark Vision (60 feet)   Light at will   Prot. from evil thrice a day   Bless once a day   Aid once a day   Detect Evil once a day   Cure Serious Wounds once a day   Neutralize Poison once a day |
Equipment |
Mithril Rapier +1, Frost Darkwood Shield +2 (+4 to AC) Mithril Chain Shirt +2           Shadow enchanted (+10 to hide checks)           Silence enchanted (+10 to move silently checks) Gloves of Dexterity +6 Ring of Protection +1 Hat of Disguise (+10 to disguise checks) Ring of Wing Sucking Bag of Holding           15 lbs, limit 250 lbs, 30 cu. ft. Boots of Elvenkind (+10 to move silently checks) Potion of Cure Light Wounds Potion of Cure Light Wounds Potion of Cure Light Wounds Potion of Cure Light Wounds Potion of Cure Light Wounds Potion of Cure Light Wounds Quaal's Feather token of a Tree (10) |
Waterskin large sack (2) Thiefly Clothing Diplomat outfit Belt Pouch   Lock Picks   Light Coin   Ink   Paper (20 sheets)   Flint and Steel   Soap   Magnifying lens   scroll case |